Dune Rover

(image)

Rovers in many ways represent the ideal Dunefolk unit; flexible, mobile, equally effective in defense and offense as well as in ranged or close combat. They are most comfortable operating in terrain and environments common to them; the deserts and hills of their southern lands. Moreover they fight best at dawn or dusk, corresponding to the time when desert temperatures are the most reasonable.

 

Information

Advances from:
Advances to: Dune Skirmisher, Dune Explorer
Cost: 15
HP: 32
Moves: 6
XP: 44
Szint: 1
Beállítottság: ingatag
Id: Dune Rover
Abilities:

Attacks (damage × count)

(image)bárd
közelharc
5 × 3
vágás
(image)Reflexíj
távolsági harc
6 × 3
szúrás

Ellenállások

(icon) vágás10% (icon) szúrás10%
(icon) ütés-10% (icon) tűz0%
(icon) hideg0% (icon) földöntúli20%

Terrain

TerrainMovement CostDefense
(icon) Barlang240%
(icon) Dombság260%
(icon) Erdő240%
(icon) Falu160%
(icon) Gomba240%
(icon) Hamis eltakarás0%
(icon) Hegyvidék260%
(icon) Homok150%
(icon) Járhatatlan terület0%
(icon) Jégvidék320%
(icon) Mocsár230%
(icon) Mély víz0%
(icon) Sekély víz320%
(icon) Síkság140%
(icon) Várkastély160%
(icon) Zátony230%
Last updated on Wed Mar 20 02:40:23 2024.