- pohodpohod
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- A Beastly Tale
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- For Power Around the World
- For Power I The First Dash
- For Power II The Northern Alliance
- For Power III Enemy in Your Backyard
- For Power IV Shadow in the East
- For Power V The Big Crusade
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- Genesis Episode I: Dreams of Darkness
- Grnk the Mighty, Part 1
- Grnk the Mighty, Part 2
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- Heroes: The Iron Bulwark
- Heroes: The Iron Bulwark
- Heroes: The Iron Bulwark
- Ice Age Fun: Exodus
- Inky's Quest
- Invasion from the Unknown
- Invasion from the Unknown
- Kill the King
- Legend of the Invincibles Part I: Embracing the Darkness
- Legend of the Invincibles Part I: Embracing the Darkness
- Legend of the Invincibles Part I: Embracing the Darkness
- Legend of the Invincibles Part I: Embracing the Darkness
- Legend of the Invincibles Part I: Embracing the Darkness
- Legend of the Invincibles Part I: Embracing the Darkness
- Legend of the Invincibles Part I: Embracing the Darkness
- Legend of the Invincibles Part I: Embracing the Darkness
- Legend of the Invincibles Part II: Into the Light
- Legend of the Invincibles Part II: Into the Light
- Legend of the Invincibles Part II: Into the Light
- Legend of the Invincibles Part II: Into the Light
- Legend of the Invincibles Part II: Into the Light
- Legend of the Invincibles Part II: Into the Light
- Legend of the Invincibles Part II: Into the Light
- Legend of the Invincibles Part II: Into the Light
- Legends of Idaamub
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- War Of The Gods Era Random Recruits 4 Lvl Leaders v2.5.9.3.2
- War Of The Gods Era Random Recruits 5 Lvl Leaders v2.5.9.3.2
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- Dune Apothecary
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- JezikJezik
- Build Report
kosac

A lich is the physical embodiment of black magic’s first goal: the quest to achieve immortality. Though a great deal is sacrificed in the rebirth, in becoming a lich one cheats death of that which truly gives it terror. For it is the mind that is retained, and the spirit which follows, though the body may wither away.
It is not known, save perhaps by the inner circles of necromancy, whether life is prolonged indefinitely or simply extended. The fact that this question can be raised at all is a testament to the magnitude of what their order has achieved.
Posebne napomene: Ova jedinica posjeduje magične napade, kojima su uvijek dobri izgledi da pogode protivnika. Ova jedinica može tokom boja crpiti život iz svojih žrtava, kako bi obnovila sopstveno zdravlje. Volšebni napad ove jedinice nanosi ogromnu štetu magičnim stvorenjima, a čak i nekim ovosvjetskim. Ova jedinica se može neprimijećeno kretati u dubokoj vodi, ne zahtijevajući vazduh za disanje.

Information
Advances from: | mračni čarobnjak |
---|---|
Advances to: | ‒ |
Cost: | 50 |
HP: | 60 |
Moves: | 6 |
XP: | 150 |
nivo: | 3 |
poredak: | haotičan |
Id: | Lich |
Abilities: | zaranjanje |
Attacks (damage × count)
![]() | dodir bliski | 8 × 3 volšebni | crpljenje |
![]() | hladna oluja odstupni | 12 × 3 mraz | magičnost |
![]() | talas sijenki odstupni | 9 × 3 volšebni | magičnost |
otpornosti
![]() |
sječivo | 10% | ![]() |
proboj | 30% | |
---|---|---|---|---|---|---|
![]() |
udar | -10% | ![]() |
vatra | -20% | |
![]() |
mraz | 60% | ![]() |
volšebni | -40% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
![]() |
Fake Shroud | ‒ | 0% |
![]() |
Fungus | 2 | 60% |
![]() |
brda | 2 | 50% |
![]() |
duboka voda | 3 | 10% |
![]() |
klizavica | 2 | 30% |
![]() |
močvara | 2 | 30% |
![]() |
obalski greben | 2 | 30% |
![]() |
pećina | 2 | 40% |
![]() |
pijesak | 2 | 30% |
![]() |
planine | 3 | 60% |
![]() |
plitka voda | 3 | 20% |
![]() |
rascep | ‒ | 0% |
![]() |
ravnica | 1 | 40% |
![]() |
selo | 1 | 60% |
![]() |
zamak | 1 | 60% |
![]() |
šuma | 2 | 50% |