Chocobone

(image)

Riding the bones of ostrich-like large birds once used as mounts by a lost civilization, the skeletal Chocobones can move faster than most cavalry units.

Special Notes: This unit can move unseen in deep water, requiring no air from the surface. Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation. This unit has a defense cap on certain terrain types — it cannot achieve a higher defense rating on mixed terrains with such terrain types.

 

Information

Advances from:
Advances to:
Cost: 38
HP: 45
Moves: 9
XP: 100
Vlak:2
Orde: chaoties
Id: Chocobone
Abilities: submerge

Attacks (damage × count)

(image)spies
nabygeveg
11 × 2
steek
bestorm

Weerstande

(icon) lem20% (icon) steek30%
(icon) impak-10% (icon) vuur-20%
(icon) koue60% (icon) arcane-50%

Terrain

TerrainMovement CostDefense
(icon) Berge350%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Dorpie140%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Frozen230%
(icon) Fungus240%
(icon) Grot240%
(icon) Heuwels240%
(icon) Kasteel160%
(icon) Moeras230%
(icon) Sand230%
(icon) Unwalkable0%
(icon) Vlak Water220%
(icon) Woud230%
Last updated on Wed Mar 20 02:38:56 2024.