Nightchild

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Special Notes: This unit is able to hide at night, leaving no trace of its presence. If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy.

 

Information

Advances from:
Advances to:
Cost: 32
HP: 35
Moves: 7
XP: 90
Level: 2
Alignment: chaotic
Id: ano_nightchild
Abilities: nightstalk, hit and run

Attacks (damage × count)

(image)dagger
melee
7 × 3
blade
backstab
(image)hand of bliss
melee
2 × 3
cold
slows
poison

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact30% (icon) fire50%
(icon) cold70% (icon) arcane-100%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave170%
(icon) Coastal Reef260%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest260%
(icon) Frozen150%
(icon) Fungus260%
(icon) Hills260%
(icon) Mountains270%
(icon) Sand160%
(icon) Shallow Water330%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Wed Mar 20 03:54:25 2024.