Assassin
The greatest of thieves are sometimes tasked to take far more than their victim's belongings. Masters of knife-fighting and uncannily light on their feet, these menacing figures will employ any means to dispatch their victims, be it poisoned knives thrown from afar, or a dagger planted in the back.
Though Rheoran is not the greatest of thieves, his recent experiences have taught him some of these darker techniques.
Having become used to lurking in the shadows, Rheoran is more powerful at night, and can remain unseen within villages at all times of day.
Special Notes: If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it.
Information
Advances from: | |
Advances to: | |
Cost: | 44 |
HP: | 51 |
Movement: | 6 |
XP: | 75 |
Level: | 3 |
Alignment: | chaotic |
ID | bkAssassin |
Abilities: | concealment |
Attacks (damage - count)
dagger melee | 7 - 3 blade | backstab | |
knife ranged | 4 - 3 blade | poison |
Resistances
blade | -30% | pierce | -20% | |||
---|---|---|---|---|---|---|
impact | -20% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 70% | |
Cave | 2 | 50% | |
Coastal Reef | 2 | 50% | |
Deep Water | - | 0% | |
Flat | 1 | 60% | |
Forest | 2 | 70% | |
Frozen | 2 | 40% | |
Hills | 2 | 70% | |
Mountains | 3 | 70% | |
Mushroom Grove | 2 | 70% | |
Sand | 2 | 40% | |
Shallow Water | 2 | 40% | |
Swamp | 2 | 40% | |
Unwalkable | - | 0% | |
Village | 1 | 70% |