Quester
These noble soldiers, knights in their own regard, form the cavalry of the revivers, and come in the guise of the great paladins of old.
Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit is capable of basic healing.
Information
Advances from: | Crusader |
Advances to: | |
Cost: | 32 |
HP: | 50 |
Movement: | 8 |
XP: | 150 |
Level: | 2 |
Alignment: | lawful |
ID | EOM_Quester |
Abilities: | heals +4 |
Attacks (damage - count)
blessed sword melee | 6 - 4 arcane | ||
sword melee | 8 - 3 blade | ||
lance melee | 10 - 2 pierce | charge |
Resistances
blade | 20% | pierce | -20% | |||
---|---|---|---|---|---|---|
impact | 30% | fire | 0% | |||
cold | 0% | arcane | 60% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 40% | |
Cave | 4 | 20% | |
Coastal Reef | 3 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 3 | 30% | |
Frozen | 2 | 30% | |
Hills | 2 | 40% | |
Mountains | - | 0% | |
Mushroom Grove | 4 | 20% | |
Sand | 2 | 30% | |
Shallow Water | 4 | 20% | |
Swamp | 4 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 40% |