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Wesnoth Units database

Zealot

(image)

Not passing up a chance to defend their homes, these zealots follow the regular army in its travels, and fight willingly without orders.

Information

Advances from:
Advances to: Militant
Cost: 14
HP: 32
Movement: 6
XP: 38
Level: 1
Alignment: lawful
IDEOM_Zealot
Abilities:

Attacks (damage - count)

(image)chakram slice
melee
5 - 1
blade
(image)chakram throw
ranged
6 - 3
blade

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village160%