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Halfling General

(image)

Every halfling militia or posse is headed by a halfling who has braved combat before and who will do so again.

Information

Advances from: Halfling Thane
Advances to:
Cost: 40
HP: 52
Movement: 6
XP: 150
Level: 3
Alignment: lawful
IDGraft_half_veteran_3
Abilities: leadership

Attacks (damage - count)

(image)short sword
melee
9 - 4
blade

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef240%
(icon) Deep Water-0%
(icon) Flat150%
(icon) Forest260%
(icon) Frozen330%
(icon) Hills170%
(icon) Mountains370%
(icon) Mushroom Grove260%
(icon) Sand240%
(icon) Shallow Water330%
(icon) Swamp330%
(icon) Unwalkable-0%
(icon) Village170%