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Wesnoth Units database

Steppe Shieldbearer

(image)

Some soldiers are given a special role, quite different from any of their comrades. Shieldbearers carry no real weapon at all. Their unique duty is to protect the wounded, patch up holes in the line and, if all looks to be lost, hold off the enemy long enough to cover their retreating army. It has often been said by the Steppe Orcs that while the Shieldbearers have never secured victory, they have numerous times prevented utter defeat.

Information

Advances from:
Advances to: Steppe Rigid
Cost: 11
HP: 38
Movement: 5
XP: 18
Level: 1
Alignment: chaotic
IDGraft_Steppe_Shieldbearer
Abilities:

Attacks (damage - count)

(image)shield bash
melee
5 - 3
impact
defend only

Resistances

(icon) blade50% (icon) pierce50%
(icon) impact40% (icon) fire0%
(icon) cold20% (icon) arcane0%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water9920%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen140%
(icon) Hills250%
(icon) Mountains350%
(icon) Mushroom Grove340%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable9920%
(icon) Village160%