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Wesnoth Units database

Steppe Massif

(image)

Clad in crude armour with full-face helms and swinging weapons too heavy for many humans to lift, the hulking Massifs are a terrifying spectacle. They invariably continue their use of the battleaxe, with fearful results.

Information

Advances from: Steppe Bladesman
Advances to:
Cost: 48
HP: 76
Movement: 6
XP: 150
Level: 3
Alignment: chaotic
IDGraft_Steppe_Massif
Abilities:

Attacks (damage - count)

(image)battle axe
melee
16 - 3
blade

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire-20%
(icon) cold20% (icon) arcane0%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water9920%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen140%
(icon) Hills250%
(icon) Mountains350%
(icon) Mushroom Grove340%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable9920%
(icon) Village160%