Steppe Hunter
The cruel life on the steppes tends to weed out the weak early on and harden those that remain. For this reason goblins are nowhere near as common on the steppe as they are elsewhere. Those that do survive often make themselves useful as scouts or scavengers. In hunting parties they specialise in the use of barbed harpoons to lame prey, allowing an easier kill for their larger orcish brethren.
Information
Advances from: | |
Advances to: | Steppe Flanker Steppe Striker |
Cost: | 14 |
HP: | 26 |
Movement: | 6 |
XP: | 30 |
Level: | 1 |
Alignment: | chaotic |
ID | Graft_Steppe_Hunter |
Abilities: | skirmisher |
Attacks (damage - count)
knife melee | 3 - 2 blade | ||
harpoon ranged | 4 - 2 pierce | slows |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | -20% | |||
cold | 20% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 1 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | 99 | 20% | |
Flat | 1 | 40% | |
Forest | 1 | 60% | |
Frozen | 1 | 40% | |
Hills | 1 | 50% | |
Mountains | 3 | 50% | |
Mushroom Grove | 2 | 40% | |
Sand | 1 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 2 | 30% | |
Unwalkable | 99 | 20% | |
Village | 1 | 60% |