Wesnoth logo
Wesnoth Units database

Steppe Spearhead

(image)

Any Steppe Orcs wishing to lead their comrades must first show their worth in battle. Spearheads lead the charge into the enemy, seeking to crash a hole in the battle lines of the foe. It is a dangerous profession to say the least. Their eagerness to impress frequently results in a sticky end. Their crude but often effective tactics are complemented by equally crude but effective weapons. A weight attached to a chain makes a perfectly serviceable flail.

Information

Advances from:
Advances to: Steppe Juggernaut Steppe Vanguard
Cost: 20
HP: 38
Movement: 5
XP: 40
Level: 1
Alignment: chaotic
IDGraft_Steppe_Spearhead
Abilities:

Attacks (damage - count)

(image)flail
melee
10 - 2
impact
dauntless charge

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire-20%
(icon) cold20% (icon) arcane0%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water9920%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen140%
(icon) Hills250%
(icon) Mountains350%
(icon) Mushroom Grove340%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable9920%
(icon) Village160%