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Sneakthief

(image)

These petty criminals are often derisively called ‘sneakthieves’ by their superiors, for they are tasked with any job that requires a great deal of sneaking around, often being employed as couriers, or scouts. The endurance and agility they gain from this serves them well in combat, and despite their inferior weaponry they are quite good at harrying their enemies, especially under cover of darkness.

Information

Advances from: Hooligan
Advances to: Scofflaw
Cost: 14
HP: 40
Movement: 6
XP: 38
Level: 1
Alignment: chaotic
IDSneakthief
Abilities:

Attacks (damage - count)

(image)club
melee
5 - 3
impact
(image)sling
ranged
4 - 3
impact

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire-10%
(icon) cold-10% (icon) arcane0%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave250%
(icon) Coastal Reef240%
(icon) Deep Water1000%
(icon) Flat160%
(icon) Forest170%
(icon) Frozen250%
(icon) Hills260%
(icon) Mountains360%
(icon) Mushroom Grove260%
(icon) Sand250%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable-0%
(icon) Village160%