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Wesnoth Units database

Brigand

(image)

Veteran criminals become notorious for both their ruthlessness and ability to elude capture. They can be dangerous in their element, though no match for the sheer numbers that law-abiding soldiery can throw at them.

Special Notes: This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.

Information

Advances from: Scofflaw
Advances to:
Cost: 56
HP: 62
Movement: 6
XP: 150
Level: 3
Alignment: chaotic
IDBrigand
Abilities: concealment

Attacks (damage - count)

(image)mace
melee
9 - 3
impact
(image)sling
ranged
6 - 3
impact
marksman

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire-10%
(icon) cold-10% (icon) arcane0%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave250%
(icon) Coastal Reef240%
(icon) Deep Water1000%
(icon) Flat160%
(icon) Forest170%
(icon) Frozen250%
(icon) Hills260%
(icon) Mountains360%
(icon) Mushroom Grove260%
(icon) Sand250%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable-0%
(icon) Village160%