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Wesnoth Units database

Water Serpent

(image)

Scholars differ as to the ancestry of the Water Serpent. Some hold that they are the immature young, or mature cousins, of Sea Serpents. Others hold them up as a primitive offshoot of the Nagas. What is certain is that it is wise to avoid waters where they are known to congregate.

Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit can move unseen in deep water, requiring no air from the surface.

Information

Advances from:
Advances to:
Cost: 26
HP: 38
Movement: 7
XP: 100
Level: 1
Alignment: neutral
IDDoW_Water_Serpent
Abilities: submerge

Attacks (damage - count)

(image)fangs
melee
10 - 2
pierce
poison

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle250%
(icon) Cave240%
(icon) Coastal Reef270%
(icon) Deep Water150%
(icon) Flat230%
(icon) Forest340%
(icon) Frozen220%
(icon) Hills340%
(icon) Mountains540%
(icon) Mushroom Grove240%
(icon) Sand140%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable-0%
(icon) Village140%