Elvish Avenger
The curious name of the Elvish ‘Avengers’ comes from a tactic often employed by these master rangers. The enemy is allowed to break through a feint defence and when the vulnerable troops behind the front line follow, these archers break cover and attack, cutting supply lines and surrounding the enemy in one fell stroke. This has, at times, been interpreted as a form of vengeance for their brethren lost earlier in the battle. While not so base in design, it is not at all inaccurate.
Information
Advances from: | Elvish Ranger |
---|---|
Advances to: | ‒ |
Cost: | 55 |
HP: | 55 |
Moves: | 6 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
Id: | Elvish Avenger |
Abilities: | ambush |
Attacks (damage × count)
sword | blade | 8 × 4 | melee | |
bow | pierce | 10 × 4 | ranged |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | -10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 60% | |
Cave | 3 | 30% | |
Coastal Reef | 2 | 30% | |
Deep Water | ‒ | 0% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 40% | |
Forest | 1 | 70% | |
Frozen | 2 | 30% | |
Fungus | 2 | 50% | |
Hills | 2 | 50% | |
Mountains | 2 | 60% | |
Sand | 2 | 40% | |
Shallow Water | 2 | 30% | |
Swamp | 2 | 40% | |
Unwalkable | ‒ | 0% | |
Village | 1 | 60% |
Last updated on Fri Nov 8 02:14:10 2024.