Dune Raider

(image)

Though rarely found in organized armies, Raiders are a staple among the nomadic Dunefolk, who regularly ambush rival caravans and camps at night. In these scenarios, raw power is of little concern. The greatest importance is placed on speed — striking quickly and spreading as much chaos as possible in the shortest time possible allows these riders to get in and out of the blitz without fear of counter-attack. Raiders are the fastest of the Dunefolk, capable of outpacing nearly anything they might encounter in the sandy deserts.

 

Information

Advances from: Dune Rider
Advances to: Dune Marauder
Cost: 35
HP: 45
Moves: 9
XP: 77
Level: 2
Alignment: chaotic
Id: Dune Raider
Abilities:

Attacks (damage × count)

(image)torch(fire attack) fire8 × 3(melee attack) melee
(image)bow(pierce attack) pierce7 × 3(ranged attack) ranged

Resistances

(icon) blade10% (icon) pierce-20%
(icon) impact10% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest340%
(icon) Frozen230%
(icon) Fungus340%
(icon) Hills260%
(icon) Mountains350%
(icon) Sand140%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Fri Feb 21 02:18:55 2025.