Vine Tiger

(image)

Being swift and ferocious Vine Tigers are not to be trifled with, due to the fact that they can hide well in forested areas and are very powerful. In addition, these beast can blast barrages of thorns at prey and can ensnare their victims with the vines which compose this beast's body. To make matters even worse these beasts seem to have the ability to heal themselves by sapping the energy from forested areas, thus healing themselves.

Special Notes: In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking. This unit will recover 5 HP per turn while in a forest. The effects of poison will not be prolonged or cured. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

 

Information

Advances from:
Advances to: Vine Hulk
Cost: 28
HP: 39
Moves: 6
XP: 120
Level: 2
Alignment: neutral
Id: ROLVine Tiger
Abilities: ambush, sylvan revitalisation, poisoning

Attacks (damage × count)

(image)claws
melee
7 × 3
blade
(image)thorns
ranged
5 × 3
pierce
(image)ensnare
ranged
7 × 2
impact
slows

Resistances

(icon) blade0% (icon) pierce20%
(icon) impact0% (icon) fire-20%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Fri Apr 20 13:03:29 2018.