Dread Lich

(image)

At long last, necromantic practitioners have paid the ultimate sacrifice for the dark arts into which they have delved, and have, themselves, entered into undeath. At the apex of their power, they have become master liches, a waking embodiment of dread. They have, beyond any doubt, passed the point of no return, and their power and immortality will have to provide consolation for what they have lost in their quest to achieve them.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. During battle, this unit can drain life from victims to renew its own health. This unit darkens the surrounding area, making chaotic units fight better, and lawful units fight worse. This unit can move unseen in deep water, requiring no air from the surface. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

(portrait)

Information

Advances from: Lich
Advances to:
Cost: 100
HP: 78
Moves: 6
XP: 200
Level: 4
Alignment: chaotic
Id: ROLDread Lich
Abilities: submerge, obscures

Attacks (damage × count)

(image)death sword
melee
10 × 3
arcane
drains
slows
(image)death tempest
ranged
10 × 4
cold
magical
slows

Resistances

(icon) blade10% (icon) pierce30%
(icon) impact-10% (icon) fire0%
(icon) cold60% (icon) arcane-40%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus260%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:03:31 2018.