Spirit of Flame

(image)

Wisps take the form of a ghost when they have enough power. These ghosts are composed of the fire element and breathe out fire.

Special Notes: This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. This unit can not be slowed. This unit will recover 5 HP per turn when on lava, sandy or desert terrain. The effects of poison will not be prolonged or cured.

(portrait)

Information

Advances from: Fire Warden
Advances to: Colossal Flare
Cost: 50
HP: 49
Moves: 7
XP: 190
Level: 3
Alignment: neutral
Id: ROLSpirit of Flame
Abilities: heat absorption, dummy

Attacks (damage × count)

(image)fire claws
melee
9 × 2
fire
(image)fire storm
ranged
7 × 5
fire
precision

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire70%
(icon) cold-50% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef130%
(icon) Deep Water320%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen220%
(icon) Fungus140%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water320%
(icon) Swamp130%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Fri Apr 20 13:03:46 2018.