Dwarvish Annalist

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Dwarvish Annalists are the historians of this ancient and proud race. They are few in number, and their very existence is not generally known to the other peoples of the Great Continent. To the abilities of the Witness they add, through the study of herb and mineral lore, the ability to cure poison.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit is capable of neutralizing the effects of poison in units around it. The presence of this unit inspires own units next to it to deal more damage in combat, though this only applies to units of lower or equal level. This unit has magical attacks, which always have a high chance of hitting an opponent.

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Information

Advances from: Dwarvish Thunderer
Advances to: Dwarvish Loremaster
Cost: 35
HP: 40
Moves: 4
XP: 120
Level: 2
Alignment: neutral
Id: ROLDwarvish Annalist
Abilities: inspire, leadership, leadership, cures

Attacks (damage × count)

(image)morningstar
melee
6 × 2
impact
magical
(image)bolas
ranged
6 × 2
impact
magical
slows

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire10%
(icon) cold10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat130%
(icon) Forest130%
(icon) Frozen230%
(icon) Fungus140%
(icon) Hills160%
(icon) Mountains170%
(icon) Sand130%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Fri Apr 20 13:03:46 2018.