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Bandit

(image)

Bandits are a motley collection of men, most of dubious background. They are the strong arm of any organized group of criminals, and though they may lack in finesse, or intelligence, they excel at their preferred task of pummelling victims into submission. Like any sort of outlaw, they are not comfortable fighting in broad daylight, being used to working at night.

Information

Advances from: Thug
Advances to: Highwayman
Cost: 23
HP: 50
Movement: 5
XP: 70
Level: 2
Alignment: chaotic
IDBandit
Abilities:

Attacks (damage - count)

(image)mace
melee
8 - 4
impact

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%
 
(portrait)

Terrain

Movement Cost
TerrainDefence
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village160%