Wesnoth logo
Wesnoth Units database

Poacher

(image)

Though not trained as warriors, the skills possessed by a hunter (especially those of archery) are useful in battle. Any group of soldiers or bandits travelling through the wild will need a few poachers in their employ, not merely for hunting but for lending a hand in any serious fight.

Because of their experience, these hunters are unusually capable at night, and in forests and swamps.

Information

Advances from: Woodsman
Advances to: Trapper
Cost: 14
HP: 32
Movement: 5
XP: 29
Level: 1
Alignment: chaotic
IDPoacher
Abilities:

Attacks (damage - count)

(image)dagger
melee
3 - 2
blade
(image)bow
ranged
4 - 4
pierce

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%
 
(portrait)

Terrain

Movement Cost
TerrainDefence
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp250%
(icon) Unwalkable-0%
(icon) Village160%