Tenor Sax
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Saxophones are versatile instruments; they can be swung against an opponent's head, or rigged up as makeshift flamethrowers. Now THAT's jazzing it up!
Information
Advances from: | |
Advances to: | Alto Sax Bari Sax |
Cost: | 19 |
HP: | 27 |
Movement: | 4 |
XP: | 44 |
Level: | 1 |
Alignment: | chaotic |
ID | tenor_sax |
Abilities: |
Attacks (damage - count)
![]() | swing melee | 9 - 2 impact | |
![]() | jazz ranged | 9 - 2 fire |
Resistances
![]() |
blade | -10% | ![]() |
pierce | 10% | |
---|---|---|---|---|---|---|
![]() |
impact | -10% | ![]() |
fire | 10% | |
![]() |
cold | 20% | ![]() |
arcane | -30% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 20% |
![]() |
Coastal Reef | 2 | 50% |
![]() |
Deep Water | 100 | 20% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 1 | 40% |
![]() |
Frozen | 3 | 30% |
![]() |
Hills | 2 | 40% |
![]() |
Mountains | 2 | 40% |
![]() |
Mushroom Grove | 2 | 50% |
![]() |
Sand | 1 | 40% |
![]() |
Shallow Water | 2 | 30% |
![]() |
Swamp | 3 | 20% |
![]() |
Unwalkable | 100 | 0% |
![]() |
Village | 1 | 60% |