Cymbals
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When not crashing about their enemies' ears, cymbals can perform basic healing.
Special Notes: This unit is capable of basic healing.
Information
Advances from: | Snare Drum |
Advances to: | Crash Cymbals |
Cost: | 45 |
HP: | 42 |
Movement: | 5 |
XP: | 72 |
Level: | 2 |
Alignment: | neutral |
ID | cymbals |
Abilities: | heals +4 |
Attacks (damage - count)
![]() | bash melee | 8 - 1 impact | |
![]() | crash ranged | 9 - 3 impact |
Resistances
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blade | 10% | ![]() |
pierce | -20% | |
---|---|---|---|---|---|---|
![]() |
impact | 0% | ![]() |
fire | 0% | |
![]() |
cold | 20% | ![]() |
arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 70% |
![]() |
Cave | 2 | 40% |
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Coastal Reef | 1 | 40% |
![]() |
Deep Water | 3 | 20% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 60% |
![]() |
Frozen | 2 | 20% |
![]() |
Hills | 2 | 60% |
![]() |
Mountains | 2 | 80% |
![]() |
Mushroom Grove | 2 | 50% |
![]() |
Sand | 1 | 30% |
![]() |
Shallow Water | 2 | 30% |
![]() |
Swamp | 2 | 30% |
![]() |
Unwalkable | 100 | 0% |
![]() |
Village | 1 | 70% |