Stradivarius
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The quality of a violin is highly dependent on its varnish. More layers of varnish makes for a better bludgeon.
Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.
Information
Advances from: | Violin |
Advances to: | Ancient Stradivarius |
Cost: | 32 |
HP: | 40 |
Movement: | 7 |
XP: | 40 |
Level: | 2 |
Alignment: | lawful |
ID | stradivarius |
Abilities: | skirmisher |
Attacks (damage - count)
![]() | bash melee | 4 - 5 impact | |
![]() | solo ranged | 7 - 2 arcane |
Resistances
![]() |
blade | -10% | ![]() |
pierce | -10% | |
---|---|---|---|---|---|---|
![]() |
impact | 10% | ![]() |
fire | -20% | |
![]() |
cold | 30% | ![]() |
arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 1 | 20% |
![]() |
Coastal Reef | 1 | 50% |
![]() |
Deep Water | 100 | 20% |
![]() |
Flat | 1 | 50% |
![]() |
Forest | 2 | 30% |
![]() |
Frozen | 1 | 40% |
![]() |
Hills | 2 | 40% |
![]() |
Mountains | 2 | 40% |
![]() |
Mushroom Grove | 2 | 50% |
![]() |
Sand | 1 | 50% |
![]() |
Shallow Water | 2 | 20% |
![]() |
Swamp | 2 | 20% |
![]() |
Unwalkable | 100 | 0% |
![]() |
Village | 1 | 60% |