Bass Drum
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The big bass drum booms out across the battlefield. Its steadiness makes it a tough defender.
Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending.
Information
Advances from: | |
Advances to: | Tympani |
Cost: | 25 |
HP: | 32 |
Movement: | 4 |
XP: | 36 |
Level: | 1 |
Alignment: | neutral |
ID | bass_drum |
Abilities: | steadfast |
Attacks (damage - count)
![]() | roll melee | 8 - 2 impact | |
![]() | beat ranged | 5 - 1 impact |
Resistances
![]() |
blade | 10% | ![]() |
pierce | -10% | |
---|---|---|---|---|---|---|
![]() |
impact | 20% | ![]() |
fire | 10% | |
![]() |
cold | 20% | ![]() |
arcane | 10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 70% |
![]() |
Cave | 2 | 40% |
![]() |
Coastal Reef | 1 | 40% |
![]() |
Deep Water | 3 | 20% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 60% |
![]() |
Frozen | 2 | 20% |
![]() |
Hills | 2 | 70% |
![]() |
Mountains | 2 | 80% |
![]() |
Mushroom Grove | 2 | 50% |
![]() |
Sand | 2 | 30% |
![]() |
Shallow Water | 3 | 30% |
![]() |
Swamp | 3 | 30% |
![]() |
Unwalkable | 100 | 0% |
![]() |
Village | 1 | 70% |