Harp

With so many strings, a harp can fire off notes faster than any of its compatriots.
Special Notes: The swarming attacks of this unit become less deadly whenever its members are wounded.
Information
Advances from: | |
Advances to: | Concert Harp |
Cost: | 20 |
HP: | 30 |
Movement: | 5 |
XP: | 36 |
Level: | 1 |
Alignment: | lawful |
ID | harp |
Abilities: |
Attacks (damage - count)
![]() | bash melee | 8 - 1 impact | |
![]() | arpeggio ranged | 2 - 5 impact | swarm |
Resistances
![]() |
blade | -20% | ![]() |
pierce | -10% | |
---|---|---|---|---|---|---|
![]() |
impact | 10% | ![]() |
fire | -20% | |
![]() |
cold | 30% | ![]() |
arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 70% |
![]() |
Cave | 1 | 50% |
![]() |
Coastal Reef | 2 | 40% |
![]() |
Deep Water | 100 | 20% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 60% |
![]() |
Frozen | 2 | 30% |
![]() |
Hills | 1 | 60% |
![]() |
Mountains | 2 | 70% |
![]() |
Mushroom Grove | 2 | 50% |
![]() |
Sand | 2 | 40% |
![]() |
Shallow Water | 3 | 20% |
![]() |
Swamp | 3 | 20% |
![]() |
Unwalkable | 100 | 0% |
![]() |
Village | 1 | 60% |