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Wesnoth Units database

Skeleton Archer

(image)

A skeleton archer is little different from the ‘skeletons’ which often accompany it — it is a sin against nature, a warrior raised from the dead to fight once again. In their masters’ hands, these soldiers will do anything to achieve the tasks laid before them, for death holds no fear for one who is already dead.

Special Notes: This unit can move unseen in deep water, requiring no air from the surface.

Information

Advances from:
Advances to: Bone Shooter
Cost: 14
HP: 31
Movement: 5
XP: 35
Level: 1
Alignment: chaotic
IDdefpl_Skeleton_Archer
Abilities: submerge

Attacks (damage - count)

(image)fist
melee
3 - 2
impact
(image)bow
ranged
6 - 3
pierce

Resistances

(icon) blade40% (icon) pierce60%
(icon) impact-20% (icon) fire-20%
(icon) cold60% (icon) arcane-50%
 
(portrait)

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove260%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable-0%
(icon) Village160%