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Soldier Ant

(image)

Giant Ants are common in almost any environment, from caverns deep under the earth to the tops of tall mountains. Though normally not hostile, they can bite at close range.

Special Notes: This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. In mushroom groves, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking.

Information

Advances from: Giant Ant
Advances to:
Cost: 20
HP: 42
Movement: 4
XP: 50
Level: 2
Alignment: chaotic
IDdefpl_Monster_SoldierAnt
Abilities: mushroom ambush

Attacks (damage - count)

(image)fangs
melee
8 - 4
blade
marksman
(image)acid spit
ranged
6 - 1
impact
poison

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat130%
(icon) Forest130%
(icon) Frozen230%
(icon) Hills160%
(icon) Mountains170%
(icon) Mushroom Grove140%
(icon) Sand130%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village150%