Merman Wrestler
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Exceptionally large and strong mermen are sometimes more comfortable with their own fists and tails than with other weapons.
Special Notes: This unit is able to stun its enemies, disrupting their zones of control. When on water-oriented terrain, this unit is able to dunk its enemies, halving their retaliation damage in that combat round.
Information
Advances from: | Merman Brawler |
Advances to: | |
Cost: | 30 |
HP: | 48 |
Movement: | 7 |
XP: | 80 |
Level: | 2 |
Alignment: | lawful |
ID | defpl_Merfolk_Wrestler |
Abilities: |
Attacks (damage - count)
![]() | fist melee | 6 - 4 impact | |
![]() | tail melee | 9 - 3 impact | stun |
![]() | dunk melee | 24 - 1 cold | dunk |
Resistances
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blade | 0% | ![]() |
pierce | 0% | |
---|---|---|---|---|---|---|
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impact | 0% | ![]() |
fire | 0% | |
![]() |
cold | 20% | ![]() |
arcane | 0% |
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Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
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Castle | 1 | 40% |
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Cave | 3 | 20% |
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Coastal Reef | 2 | 70% |
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Deep Water | 1 | 60% |
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Flat | 2 | 30% |
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Forest | 5 | 30% |
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Frozen | 2 | 30% |
![]() |
Hills | 5 | 30% |
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Mountains | - | 0% |
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Mushroom Grove | 3 | 20% |
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Sand | 2 | 30% |
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Shallow Water | 1 | 60% |
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Swamp | 1 | 60% |
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Unwalkable | - | 0% |
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Village | 1 | 40% |