Rifleman
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The rank and file of the Gnomish Militias, riflemen are versatile troops, equipped with a peculiar type of weapon unknown to other nations. In addition to somehow firing metal pellets at lethal velocity (and making a lot of noise!), a blade attached to the end of these 'rifles' allows them to be used as a makeshift spear, which is very helpful in deterring cavalry charges. Riflemen also wear light mesh armour, which offers a modicum of protection from blades and arrows.
Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense.
Information
Advances from: | |
Advances to: | Veteran Gunner |
Cost: | 15 |
HP: | 36 |
Movement: | 5 |
XP: | 40 |
Level: | 1 |
Alignment: | lawful |
ID | AoT_rifleman |
Abilities: |
Attacks (damage - count)
![]() | bayonet melee | 5 - 2 pierce | firststrike |
![]() | rifle ranged | 8 - 2 pierce |
Resistances
![]() |
blade | 20% | ![]() |
pierce | 10% | |
---|---|---|---|---|---|---|
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impact | 0% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 40% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | 99 | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 3 | 20% |
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Hills | 2 | 50% |
![]() |
Mountains | 3 | 60% |
![]() |
Mushroom Grove | 2 | 50% |
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Sand | 2 | 30% |
![]() |
Shallow Water | 3 | 20% |
![]() |
Swamp | 3 | 20% |
![]() |
Unwalkable | 99 | 0% |
![]() |
Village | 1 | 60% |