Light Cavalry

Description pending
Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation. This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.
Information
Advances from: | Scout Cavalry |
Advances to: | Charger |
Cost: | 40 |
HP: | 48 |
Movement: | 8 |
XP: | 128 |
Level: | 2 |
Alignment: | lawful |
ID | AoT_lightcavalry |
Abilities: | skirmisher |
Attacks (damage - count)
![]() | lance melee | 9 - 3 pierce | charge |
Resistances
![]() |
blade | 20% | ![]() |
pierce | -20% | |
---|---|---|---|---|---|---|
![]() |
impact | 30% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 40% |
![]() |
Cave | 4 | 20% |
![]() |
Coastal Reef | 3 | 30% |
![]() |
Deep Water | - | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 3 | 30% |
![]() |
Frozen | 2 | 30% |
![]() |
Hills | 2 | 40% |
![]() |
Mountains | - | 0% |
![]() |
Mushroom Grove | 4 | 20% |
![]() |
Sand | 2 | 30% |
![]() |
Shallow Water | 4 | 20% |
![]() |
Swamp | 4 | 20% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 40% |