Defender
Like a living creature, a Guardian becomes more proficient at its tasks with practice. The master of a skilled Guardian may eventually provide it with better arms and armor to match its abilities. The resulting construct is called a Defender.
Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending.
Information
Advances from: | Guardian |
Advances to: | Protector |
Cost: | 30 |
HP: | 52 |
Movement: | 4 |
XP: | 78 |
Level: | 2 |
Alignment: | neutral |
ID | AoT_defender |
Abilities: |
Attacks (damage - count)
None melee | 7 - 3 blade |
Resistances
blade | 30% | pierce | 20% | |||
---|---|---|---|---|---|---|
impact | 20% | fire | -20% | |||
cold | 40% | arcane | -40% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 50% | |
Cave | 1 | 60% | |
Coastal Reef | 1 | 50% | |
Deep Water | 1 | 50% | |
Flat | 1 | 50% | |
Forest | 1 | 50% | |
Frozen | 1 | 50% | |
Hills | 1 | 50% | |
Mountains | 2 | 50% | |
Mushroom Grove | 1 | 50% | |
Sand | 1 | 50% | |
Shallow Water | 1 | 50% | |
Swamp | 1 | 50% | |
Unwalkable | 2 | 50% | |
Village | 1 | 50% |