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Wesnoth Units database

Fugitive

(image)

Many people join the rebellion because they are fleeing from the authorities. Some are dissidents, persecuted for questioning the privilege of the upper classes; many are little more than common criminals. All are used to hiding far from cities, in hills and forests where the patrols are fewer and easier to evade.

Information

Advances from:
Advances to: Lurker Vagabond
Cost: 11
HP: 22
Movement: 5
XP: 23
Level: 0
Alignment: chaotic
IDAoT_fugitive
Abilities:

Attacks (damage - count)

(image)cudgel
melee
5 - 3
impact

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen330%
(icon) Hills160%
(icon) Mountains260%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable-0%
(icon) Village160%