Traqueur

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Hunting is a popular sport of noblemen, but it can also be a livelihood for commoners. Like any other craft, it has men of masterful skill in its practice. Huntsmen know all the tricks of their trade, and are skilled at tracking, the use of the bow, and at disguising their silhouette and scent among the marshy wilds. They are a fair shot at moving targets, and targets hiding under brush and cover; a skill wrought from years of practice at shooting game, and one which garrisoned bowmen often lack.

Master hunters are employed by any group living in or passing through wild country, be they men of the law, or those working against it. Even nature itself can have deadly surprises, and any commander who fails to hire a such a guide can lose his men to nothing more than terrain. Good woodsmen can save lives, ease travel, provide food, and their skill with a bow is capitally useful in a fight.

(portrait)

Information

Advances from: Trappeur
Advances to:
Cost: 47
HP: 53
Moves: 5
XP: 150
Niveau : 3
Alignement : chaotique
Id: Huntsman
Abilities: swamp lurk

Attacks (damage × count)

(image)dague(blade attack) tranchant5 × 4(melee attack) corps à corps
(image)arc(pierce attack) perforant10 × 4(ranged attack) à distance(tir d'élite)

Résistances 

(icon) tranchant0% (icon) perforant0%
(icon) contondant0% (icon) feu0%
(icon) froid0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Caverne240%
(icon) Champignons250%
(icon) Château160%
(icon) Collines250%
(icon) Eau peu profonde320%
(icon) Eau profonde0%
(icon) Faux voile0%
(icon) Forêt260%
(icon) Gelé320%
(icon) Impraticable0%
(icon) Marais260%
(icon) Montagnes360%
(icon) Plat140%
(icon) Récif230%
(icon) Sable230%
(icon) Village160%
Last updated on Mon Dec 23 00:51:33 2024.