Equipoise Faerie

(image)

One of the most nuanced and well-regarded magics among the faerie is known as 'equilibrium' or 'balance', a set of abilities that focus on compromise between the different facets of magic that the many types of faerie command. Since magic, in its very nature, is understood to be something volatile and unstable, the faerie study equilibrium spells in order to steady their sometimes disorderly abilities. In their most potent form, such equipoise enchantments can guarantee success of any spell the wielder chooses to cast, which can be very useful in situations that require careful precision.

 

Information

Advances from:
Advances to: Faerie Intermediary
Cost: 21
HP: 27
Moves: 6
XP: 50
Level: 1
Alignment: neutral
Id: Equipoise Faerie
Abilities: equilibrium, leadership

Attacks (damage × count)

(image)aura(arcane attack) arcane3 × 2(melee attack) melee(magical)
(image)lotus(arcane attack) arcane4 × 2(ranged attack) ranged(true strike)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave140%
(icon) Coastal Reef150%
(icon) Deep Water240%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest160%
(icon) Frozen140%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand140%
(icon) Shallow Water140%
(icon) Swamp140%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Oct 21 01:56:22 2021.