Equipoise Faerie
One of the most nuanced and well-regarded magics among the faerie is known as 'equilibrium' or 'balance', a set of abilities that focus on compromise between the different facets of magic that the many types of faerie command. Since magic, in its very nature, is understood to be something volatile and unstable, the faerie study equilibrium spells in order to steady their sometimes disorderly abilities. In their most potent form, such equipoise enchantments can guarantee success of any spell the wielder chooses to cast, which can be very useful in situations that require careful precision.
Information
Advances from: | ‒ |
---|---|
Advances to: | Faerie Intermediary |
Cost: | 21 |
HP: | 27 |
Moves: | 6 |
XP: | 50 |
Level: | 1 |
Alignment: | neutral |
Id: | Equipoise Faerie |
Abilities: | equilibrium, leadership |
Attacks (damage × count)
aura | arcane | 3 × 2 | melee | (magical) | |
lotus | arcane | 4 × 2 | ranged | (true strike) |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 0% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 60% | |
Cave | 1 | 40% | |
Coastal Reef | 1 | 50% | |
Deep Water | 2 | 40% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 50% | |
Forest | 1 | 60% | |
Frozen | 1 | 40% | |
Fungus | 1 | 50% | |
Hills | 1 | 50% | |
Mountains | 2 | 60% | |
Sand | 1 | 40% | |
Shallow Water | 1 | 40% | |
Swamp | 1 | 40% | |
Unwalkable | ‒ | 0% | |
Village | 1 | 60% |
Last updated on Thu Oct 21 01:56:22 2021.