Harbinger
The counterpart to the Stromguarde caste, the Harbingers are powerful offensive combatants, usually used as special strike forces to destroy crucial enemy bases and supply lines. Their special ability, often referred to as 'Scorched Earth' by their enemies, is fitting of its name - anything that the Harbingers' power touches is razed to the ground, be it terrain, fortification, or living being alike. The same power is channeled into their blades, which burn more than they cut, inflicting unimaginable agony on those that are not outright killed by the Harbingers' attacks.
Information
Advances from: | ‒ |
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Advances to: | ‒ |
Cost: | 110 |
HP: | 71 |
Moves: | 6 |
XP: | 200 |
Level: | 4 |
Alignment: | neutral |
Id: | Demon Harbinger |
Abilities: | blitz |
Attacks (damage × count)
ebony brand | fire | 14 × 4 | melee | ||
scorched earth | fire | 21 × 2 | ranged | (scorched earth) |
Resistances
blade | 20% | pierce | 20% | |||
---|---|---|---|---|---|---|
impact | 20% | fire | 90% | |||
cold | 0% | arcane | 20% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 70% | |
Cave | 2 | 60% | |
Coastal Reef | 2 | 40% | |
Deep Water | ‒ | 30% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 50% | |
Forest | 2 | 70% | |
Frozen | 2 | 30% | |
Fungus | 2 | 70% | |
Hills | 2 | 60% | |
Mountains | 2 | 70% | |
Sand | 2 | 50% | |
Shallow Water | 2 | 30% | |
Swamp | 2 | 50% | |
Unwalkable | ‒ | 50% | |
Village | 1 | 70% |
Last updated on Thu Oct 21 01:56:22 2021.