Marashy Warlock

(image) (image)

In many battles Warlocks learned to combine magic attacks together with their fencing ability. They are neither the best mages, nor the strongest swordsman, but a mixture of both fightingsyles turnes them into a deadly combination.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.

 
 

Information

Advances from: Marashy Battlemage
Advances to:
Cost: 58
HP: 63
Moves: 6
XP: 150
Level: 3
Alignment: chaotic
Id: VRMa Warlock
Abilities:

Attacks (damage × count)

(image)sword
melee
8 × 3
blade
magical
(image)magic missile
ranged
13 × 3
fire
magical
(image)arcane wave
ranged
12 × 2
arcane
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire10%
(icon) cold10% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat150%
(icon) Forest260%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 12:57:39 2018.