Bone Knight

(image)

Once great warriors across the plains, these mounted riders atop their skeletal horses were raised from the ground by unholy magic to spread fear and destruction.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation. This unit can move unseen in deep water, requiring no air from the surface.

 

Information

Advances from: Skeleton Rider
Advances to: Death Rider
Cost: 37
HP: 48
Moves: 7
XP: 92
Level: 2
Alignment: chaotic
Id: Bone Knight
Abilities: submerge

Attacks (damage × count)

(image)axe
melee
8 × 3
blade
(image)trample
melee
7 × 2
impact
charge

Resistances

(icon) blade10% (icon) pierce30%
(icon) impact-10% (icon) fire-20%
(icon) cold60% (icon) arcane-50%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water40%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Fungus420%
(icon) Hills240%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Fri Apr 20 12:57:29 2018.