Shadow Priest

(image)

Black Magic influences elves in a different way than most other races. Their fairy nature is corupted by the dark arts and their mind and bodies begin to change. The warm aura, which some elves have, gets cold and black enough to turn the surroundings into darkness.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. Darkillumination slightly decreases the lighting level in adjacent areas.

 

Information

Advances from: Dark Priest
Advances to: Bloodpriest, Darkelf Summoner
Cost: 32
HP: 43
Moves: 5
XP: 96
Level: 2
Alignment: chaotic
Id: VRDE Shadowpriest
Abilities: shadowaura

Attacks (damage × count)

(image)hookstaff
melee
5 × 2
blade
(image)curse
ranged
8 × 3
cold
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold20% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 12:57:37 2018.