Chevalier Doctor

(image)

Doctors are the most capable healers in the human realm. Their knowledge of healing herbs and basic surgery is asked for in peace and times of war, though their service is costly. Doctors can not only treat their patients, but are also capable of performing healing procedures on their own body if needed. Though they don't fight in front line in battle, Doctors know how to defend themselves with poisioning potions, dispeling magic and their staff.

Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit can call upon bannishing magic, which has always 50% to hit. This unit is capable of healing those around it, and curing them of poison. This unit regenerates, which allows it to heal as though always stationed in a village.

 

Information

Advances from: Chevalier Healer
Advances to:
Cost: 61
HP: 48
Moves: 5
XP: 150
Level: 3
Alignment: neutral
Id: VRCe Doctor
Abilities: cures, heals +8, regenerates

Attacks (damage × count)

(image)staff
melee
10 × 2
impact
(image)poison
ranged
5 × 5
impact
poison
(image)dispel
ranged
4 × 5
arcane
dispel

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 12:57:33 2018.