Swordman
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As a core unit the swordman offers mainly good physical resistance and a strong melee-attack, though he can still do some countering against ranged fire.
One can't win the war only by recruiting swordmen, but they quite usually shape a big part of the troops.
Information
Advances from: | |
Advances to: | |
Cost: | 14 |
HP: | 36 |
Movement: | 5 |
XP: | 90 |
Level: | 1 |
Alignment: | lawful |
ID | ps_swordman |
Abilities: |
Attacks (damage - count)
![]() | sword melee | 5 - 4 blade | |
![]() | bow ranged | 3 - 3 pierce |
Resistances
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blade | 20% | ![]() |
pierce | 20% | |
---|---|---|---|---|---|---|
![]() |
impact | 20% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 20% |
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Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
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Cave | 2 | 40% |
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Coastal Reef | 2 | 30% |
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Deep Water | - | 0% |
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Flat | 1 | 40% |
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Forest | 2 | 50% |
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Frozen | 3 | 20% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 3 | 60% |
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Mushroom Grove | 2 | 50% |
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Sand | 2 | 30% |
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Shallow Water | 3 | 20% |
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Swamp | 3 | 20% |
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Unwalkable | - | 0% |
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Village | 1 | 60% |