Fugitive
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Veteran criminals become notorious for both their ruthlessness and ability to elude capture. They can be dangerous in their element, though no match for the sheer numbers that law-abiding soldiery can throw at them.
Special Notes: This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it.
Information
Advances from: | Misdadiger |
Bevorder na: | |
Cost: | 56 |
LP: | 62 |
Beweging: | 7 |
EP: | 150 |
Level: | 3 |
Orde: | chaoties |
ID | Fugitive |
Vermoëns: | concealment |
Attacks (damage - count)
![]() | knuppel nabygeveg | 11 - 2 impak | |
![]() | slinger afstandgeveg | 7 - 4 impak |
Weerstande
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lem | -30% | ![]() |
steek | -20% | |
---|---|---|---|---|---|---|
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impak | -20% | ![]() |
vuur | 0% | |
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koue | 0% | ![]() |
arcane | 20% |
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Terrein
Movement Cost | |||
---|---|---|---|
Terrein | Verdediging | ||
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Berge | 3 | 70% |
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Coastal Reef | 2 | 50% |
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Deep Water | - | 0% |
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Dorpie | 1 | 70% |
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Flat | 1 | 60% |
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Frozen | 2 | 40% |
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Grot | 2 | 50% |
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Heuwels | 2 | 70% |
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Kasteel | 1 | 70% |
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Moeras | 2 | 40% |
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Mushroom Grove | 2 | 70% |
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Sand | 2 | 40% |
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Unwalkable | - | 0% |
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Vlak Water | 2 | 40% |
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Woud | 2 | 70% |