Kumul İzci

(image)

Originating from the nomadic wanderers of the open deserts, rovers are the representation of the most well-balanced Dunefolk soldier: flexible, mobile, equally effective in defense and offense as well as in ranged or close combat. They are experienced hunters and trackers, hardy inhabitants of the deserts and hills that they call home. While lacking training as formal troops, the skills these rovers employ for survival in the desert translate readily to warfare. Their unique trait of fighting best at dawn or dusk corresponds with the time when desert temperatures are the most habitable.

 

Information

Advances from:
Advances to: Kumul Öncü
Cost: 14
HP: 32
Moves: 5
XP: 43
Seviye: 1
Yönelim: intikalî
Id: Dune Rover
Abilities:

Attacks (damage × count)

(image)balta(blade attack) kesme4 × 3(melee attack) yakın
(image)karma yay(pierce attack) delme5 × 3(ranged attack) menzilli

Dirençler

(icon) kesme0% (icon) delme0%
(icon) darbe0% (icon) ateş0%
(icon) soğuk0% (icon) gizemli20%

Terrain

TerrainMovement CostDefense
(icon) Bataklık230%
(icon) Dağlar260%
(icon) Derin Su0%
(icon) Donmuş320%
(icon) Düz140%
(icon) Kale160%
(icon) Kayalık Sahil230%
(icon) Kum150%
(icon) Köy160%
(icon) Mantar250%
(icon) Mağara240%
(icon) Orman250%
(icon) Sahte Örtü0%
(icon) Sığ Su320%
(icon) Tepeler260%
(icon) Yürünmez0%
Last updated on Sat Nov 28 00:45:07 2020.