Dune Rover

(image)

Originating from the nomadic wanderers of the open deserts, Rovers, in many ways, represent the ideal Dunefolk soldier: flexible, mobile, equally effective in defense and offense as well as in ranged or close combat. They are hardy inhabitants of the deserts and hills that they call home and experienced hunters and trackers. While lacking training as formal soldiers, the skills Rovers employ for survival in the desert translate readily to warfare. Their unique trait of fighting best at dawn or dusk corresponds with the time when desert temperatures are the most habitable.

 

Information

Eelmine tase:
Advances to: Dune Explorer
Cost: 14
HP: 32
Moves: 5
XP: 43
Tase:1
Hoiak:kahetine
Id: Dune Rover
Abilities:

Rünnakud (damage × count)

(image)kirves(blade attack) tera4 × 3(melee attack) lähirünnak
(image)composite bow(pierce attack) torge5 × 3(ranged attack) kaugrünnak

Vastupanuvõimed

(icon) tera0% (icon) torge0%
(icon) löök0% (icon) tuli0%
(icon) külm0% (icon) müstiline20%

Terrain

TerrainMovement CostDefense
(icon) Fake Shroud0%
(icon) Fungus250%
(icon) Koobas240%
(icon) Küla160%
(icon) Künkad260%
(icon) Liiv150%
(icon) Loss160%
(icon) Lumi320%
(icon) Läbimatu0%
(icon) Madal vesi320%
(icon) Mets250%
(icon) Mäed260%
(icon) Rannakaljud230%
(icon) Soo230%
(icon) Sügav vesi0%
(icon) Tasandik140%
Last updated on Fri Oct 11 23:50:39 2019.