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Tentacle of the Deep


These tendrils are the appendages of some greater monster that lurks below the waves. They are obviously incapable of venturing far from the water, and not very threatening individually in spite of their ability to mend injuries swiftly. Many are understandably hesitant to approach, though, for fear of being caught and dragged underwater to face whatever beast the tentacles are attached to.

Special Notes: This unit regenerates, which allows it to heal as though always stationed in a village.


Advances from:
Advances to:
Cost: 12
HP: 28
Movement: 2
XP: 50
Level: 1
Alignment: chaotic
IDTentacle of the Deep
Abilities: regenerates

Attacks (damage - count)

4 - 3


(icon) blade0% (icon) pierce0%
(icon) impact-10% (icon) fire0%
(icon) cold0% (icon) arcane-30%


Movement Cost
(icon) Castle-0%
(icon) Cave-0%
(icon) Coastal Reef250%
(icon) Deep Water150%
(icon) Flat-0%
(icon) Forest-0%
(icon) Frozen-0%
(icon) Fungus-0%
(icon) Hills-0%
(icon) Mountains-0%
(icon) Sand-0%
(icon) Shallow Water150%
(icon) Swamp240%
(icon) Unwalkable-0%
(icon) Village-0%