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Wesnoth Units database

Drake Arbiter

(image)

Arbiters take their caste duty of enforcing order very seriously. In order to better execute their duties, they have abandoned the drakes’ traditional hand-mounted claws and traded their spears for the spike and blade of the halberd. In their minds, the loss of maneuverability is a fair price for the raw heft the massive metal head provides. The thick plate these drakes wear protects them well against weapons that could slip between their scales.

Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense.

Information

Advances from: Drake Clasher
Advances to: Drake Warden
Cost: 31
HP: 62
Movement: 5
XP: 105
Level: 2
Alignment: lawful
IDDrake Arbiter
Abilities:

Attacks (damage - count)

(image)halberd
melee
11 - 3
blade
(image)halberd
melee
17 - 2
pierce
first strike

Resistances

(icon) blade20% (icon) pierce10%
(icon) impact30% (icon) fire50%
(icon) cold-50% (icon) arcane-30%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle140%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen320%
(icon) Fungus240%
(icon) Hills140%
(icon) Mountains140%
(icon) Sand140%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village140%