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Wesnoth Units database

Giant Mudcrawler

(image)

More resilient than their smaller counterparts, these golems of mud are much more capable of putting up a fight with a proper soldier even with their crude arms, and are more mobile to boot. Coming about from more powerful conjurers seeking an efficient way to harass civilians and armies, these can also be seen roaming the wild from time to time, their earthy composition making them immune to wildlife that rely on poison to fight.

Information

Advances from: Mudcrawler
Advances to:
Cost: 16
HP: 36
Movement: 4
XP: 50
Level: 1
Alignment: neutral
IDGiant Mudcrawler
Abilities:

Attacks (damage - count)

(image)fist
melee
7 - 2
impact
(image)mud glob
ranged
5 - 3
impact

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact70% (icon) fire-100%
(icon) cold-20% (icon) arcane-50%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef240%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen240%
(icon) Fungus250%
(icon) Hills350%
(icon) Mountains460%
(icon) Sand240%
(icon) Shallow Water330%
(icon) Swamp240%
(icon) Unwalkable-0%
(icon) Village160%