Giant Scorpling

(image)

One of the most potent known venoms is that of the monstrous scorpions of the frontier. Fetching a high price by assassins and apothecaries alike, this venom is often seen as a quick way to make coin, alluring bold hunters to venture into the wilderness to harvest it. However, even in a juvenile state, these scorpions can deliver deadly stings and are faster than most men. What's worse is that they can live in rather large nests, and angering a seemingly lone scorpion can lead to swarms of them crawling up from the ground — quickly turning the hunter into the hunted.

Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

Information

Advances from:
Advances to: Giant Scorpion
Cost: 10
HP: 24
Movement: 6
XP: 20
Level: 0
Alignment: neutral
Id: Giant Scorpling
Abilities:

Attacks (damage × count)

(image)sting
melee
5 × 1
pierce
poison
(image)pincers
melee
2 × 4
impact

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact70% (icon) fire-100%
(icon) cold-20% (icon) arcane-50%
 
(portrait)

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen240%
(icon) Fungus250%
(icon) Hills350%
(icon) Mountains460%
(icon) Sand240%
(icon) Shallow Water330%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village160%